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Ауребеш (англ. Aurebesh) — форма письменности, использовавшаяся для передачи основного языка, самого распространённого языка в Галактике. Алфавит состоит из 26 букв.

Примеры использования в Галактике

Episode VII Rebel Alliance Pilot

Ауребеш можно заметить в правом нижнем углу.

Во Внешнем Кольце, ауребеш использовался наравне с другим алфавитом - основным Внешнего Кольца.[1] В период Войн клонов, на затылок шлема солдата-клона Пондса была нанесена надпись на ауребеше, означавшая "Некоторые удачливее".[2]

Приблизительно спустя 30 лет после битвы при Эндоре, ауребеш всё ещё был в ходу. Надписи на нём можно было увидеть на спасательном жилете По Дэмерона, члена эскадрильи звёздных истребителей «X-wing», которая означала «Потяните, чтобы надуть».[3]

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Ксизор и Джабба

Говори на основном

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«The Aurebesh is a lot like Boba Fett—it is a facet of the Star Wars phenomenon that had its origin as a cinematic aside, but which has come to be widely embraced, far out of proportion to its humble origins.»
— Stephen Crane (источник)
Crane Aurebesh sheet

Stephen Crane's original sample sheet of the first incarnation of the Aurebesh

An Aurebesh-like script first appeared in the 1983 movie Star Wars: Episode VI Return of the Jedi, the last installment in the original trilogy of Star Wars. It could be seen monitor readouts of the second Death Star at the beginning of the movie, when Darth Vader's shuttle is scanned while approaching the battle station. However, it was Stephen Crane of West End Games who gave each character a name and a corresponding Roman letter or letter combination. At the time, West End Games's flagship product was the Star Wars Roleplaying Game. While he was writing the the Star Wars Miniatures Battles Companion in 1993, Crane decided to develop an alphabet for gamers to use. Upon receiving Lucasfilm's approval, Crane came up with the "Aurebesh," a 34-letter alphabet. It was later expanded to include punctuation marks in Imperial Entanglements, a 1996 supplement to Miniatures Battles.[4]

Stephen Crane's alphabet was subsequently adopted in many Star Wars works, and even made its way into the movies. In 1999, a variant appeared in Star Wars: Episode I The Phantom Menace, on a readout screen of Anakin Skywalker's Naboo fighter. As Skywalker heads toward the battle, the screen reads: "Anakin turn the ship around and go back home right away."[5] Since the 2004 DVD release of Star Wars: Episode IV A New Hope, the words on the tractor beam control on the Death Star are now in the Aurebesh.[6]

Since April, 2014, most stories in which Aurebesh appeared are part of Star Wars Legends, previously known as the Expanded Universe, and are therefore not official canon.[7] However, as revealed in a "Ghost Crew Identification Card" available on the official site of Disney XD, the West End Games mapping of Aurebesh has been kept following the redefinition of canon, although the eight digrams have been discarded.[8]


  • Aurabesh(TrueType) Created by Mike E. Webb on February 10, 1996. As only the alphabet had been described, Webb based his punctuation on work by Eric Kristiansen (aka Jackill), and invented glyphs for other common symbols. He also made the lowercase letters small versions of the capitals.
  • Aurebesh(Mac TrueType/PostScript and PC TrueType) Created by David Occhino on September 8, 1997. Occhino updated the punctuation to match West End Games, removed the non-canon symbols (except for the Arabic numerals), and made the lower case letters the same size as the capitals. He also changed the assignments of thedigraphs, so it is not backwards compatible with Webb's font.
  • newAurabesh(TrueType) Created by Peter Schuster on June 21, 1998. Schuster also updated the punctuation to match West End Games, removed the non-canon symbols, and made the lower case letters the same size as the capitals. He changed the numbers to match Technical Readouts, and changed the assignments of thedigraphs, so it is not backwards compatible with either Webb's or Occhino's fonts.
  • Aurek-Besh(TrueType, standard, narrow, and hand-written) Created by Davide Canavero (aka Boba Fonts) on March 7, 1999. Canavero made small improvements to the rendering of many of the symbols, enlarged the numbers for clarity, and added more logical assignments for the digraphs while also keeping Schuster's assignments. As a result,Aurek-Beshis backwards compatible withnewAurabesh.
  • Aurebesh(OpenType) Created by Tycho Ordo in 2012. This Font covers the whole ASCII code, which means it will display most English Text correctly without missing symbols. It also uses ligatures to display the double letters correctly meaning 'th' for example will be displayed as Thesh. It comes in 4 versions, which differ through the way the display numerals (tech/arabic) and capital letters (normal/inverted).



Aurebesh fur NUCanon

The 26 letters of Aurebesh in a "Ghost Crew Identification Card"

Примечания и сноски

  1. SWCustom-2011 Empire Day Concept Art Gallery на StarWars.com (сохранённая копия на Archive.org) (Slide 2)
  2. StarWars-DatabankII Клон-коммандер Пондс в Databank (сохранённая копия на Archive.org)
  3. Star Wars: Episode VII The Force Awakens teaser trailer.
  4. Stephen Crane (2000-10-21). Aurebesh Soup: Recipe for a Star Wars Font Phenomenon (English). Echo Station website. Проверено 30 октября, 2014. "The evolution of the Star Wars alphabet told by the guy who designed the font for West End Games."
  5. Star Wars: Episode I The Phantom Menace
  6. Star Wars: Episode IV A New Hope
  7. SWCustom-2011 The Legendary Star Wars Expanded Universe Turns a New Page на StarWars.com (сохранённая копия на Archive.org)
  8. Ghost Crew Identification Card (English) (PDF). Disney XD website. Проверено 30 октября, 2014. "Translate Aurebesh (official Lothal language) using the guide on the back side of the card"
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